I love hearing about unique takes on game mechanics. Someone recently convinced me that limited inventories are kind of abused currently and that unlimited inventory systems would give more player choices.
I love hearing about unique takes on game mechanics. Someone recently convinced me that limited inventories are kind of abused currently and that unlimited inventory systems would give more player choices.
I really appreciate that in MGSV when you move to first person view for iron sight aiming, the controls change to properly feel like a first person shooter. In contrast GTAV and RDR2 also have first person modes, but you still have the character movement of third person and it feels very wonky.