• xmunk@sh.itjust.works
    link
    fedilink
    arrow-up
    9
    ·
    15 days ago

    This is fucking badass but as a semi-architect player that is way more vertically than I’d ever commit to. I usually map out what kind of floor plan my build will take and then scale the building to that size. I hope you’ve at least got a hoverpack!

    • Blisterexe@lemmy.zipOP
      link
      fedilink
      arrow-up
      6
      ·
      15 days ago

      I kind of winged it, which is part of the reason why it gets larger halfway thru (other part is aesthetics).

      I didnt have the hoverpack, i also had the jetpack unlocked but no fuel for it… It took a lot of ladders.

      • JakenVeina@lemm.ee
        link
        fedilink
        arrow-up
        2
        ·
        15 days ago

        I love stuff like that. When you get halfway through a build and realize you have to change plans and the way you end up getting it to work is something you’d never have come up with on its own, but it looks REALLY good.

      • xmunk@sh.itjust.works
        link
        fedilink
        arrow-up
        2
        ·
        15 days ago

        The ladder movement mechanics always make me nervous… when I do a pre hoverpack build like this I usually cover it in catwalks!

  • JakenVeina@lemm.ee
    link
    fedilink
    arrow-up
    6
    ·
    15 days ago

    Oh, that is SICK. I’m gonna pit “excessively vertical factory” on my todo list.

  • Dettweiler@lemmy.dbzer0.com
    link
    fedilink
    arrow-up
    3
    ·
    15 days ago

    Nice. I’ve been playing around with modular factories and transport recently, too. The hardest part seems to be committing after making a large enough factory to slowly squeeze past tier 6, but I’ve really taken to decorating the new facilities once they’ve been built. Rotors and stators are next on my list. I made a large crystal oscillator factory this weekend that manages to pump out a whopping… 22/min.