Yeah that’s right! Games like stardew valley, factorio, Terraria, Binding of Isaac, Hades and others could really learn from those brave heroes and finally remove the Battle pass and all the other payed content!
Edit: /s… Duh!
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Those titles don’t, the person you’re responding to is being sarcastic because the article sorta implies that removing the microtransactions from an indie title is somehow novel.
Hades had battle pass?
That’s the joke
I feel like an idiot… c/woosh I guess, to myself… 😂😂
No, none of these did. That’s the joke.
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They disabled it so they can implement it in 2 years. !remindme 2 years
A game that I never heard of is removing their battle pass, and monetization options. Ok?
Good change, obviously. Monetizing cosmetics in this game has always struck me as odd. The game’s not ugly, but it’s not pretty enough to sell skins in my opinion.
If anyone’s curious about the gameplay, Monster Train is a favorite deck builder of mine and Inkbound topped my list of games I was excited about. It exceeded my hopes and expectations and I can’t think of anything else in the co-op space that comes close to the level of coordination and build variety found here. Great 1p as well and it’s progressing beautifully in early access with some excellent redesigns on various systems and new classes.