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Joined 1 year ago
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Cake day: June 16th, 2023

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  • That’s an oversimplification. All works are derivative to some extent. There’s a huge difference between taking inspiration from something, to taking the characters and setting from something. Particularly if you’re intending to make a profit.

    If an author makes something that a large number of people enjoy, why shouldn’t they be able to make money off it for the rest of their life? Why exactly should an individual give up the rights to their creation simply so that someone else can use their characters and their worlds?

    To be clear, I’m talking solely on an individual level. I think the system we have where a corporation can own an idea is very broken. I’m also talking about this from a perspective of the world we currently live in. In an ideal world where money wasn’t the endgame for survival, ideas would flow more freely and nobody would need to care. But that’s not the world we live in.




  • Microsoft are no longer interested in selling consoles necessarily, otherwise they’d be holding stuff back from PC as well. They’re interested in getting people into their ecosystem through Game Pass.

    And while I agree with you that Sony and Nintendo have used plenty of anti-consumer practices, Microsoft has also done so in the past and I think the only reason they’ve been more pro-consumer of late is because they’ve been the underdog for a long time now. I would be anticipating a change in their behaviour the more people they get to subscribe to Game Pass, and this Activision-Blizzard deal is a huge step towards that.