I write bugs and sometimes features! I’m also @CoderKat@kbin.social.

  • 4 Posts
  • 177 Comments
Joined 1 year ago
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Cake day: June 21st, 2023

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  • CoderKat@lemm.eetoMemes@lemmy.mlJapan is on its own wavelength.
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    11 months ago

    Huh, I’ve never noticed how much bloat was in ISO 8601. I think when most people refer to it, we’re specifically referring to the date (optionally with time) format that is shared with RFC 3339, namely 2023-11-22T20:00:18-05:00 (etc). And perhaps some fuzziness for what separates date and time.


  • CoderKat@lemm.eetoMemes@lemmy.mlEvery time
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    11 months ago

    I like the idea of having a regulated, living, backwards compatible standard. Which seems to be what USB-C is now, for phones. The EU has soon to be active regulation that will make it a requirement for many things. Yet, it’s not a single, set in stone standard, but one that’s constantly being expanded (eg, version 3.2 and PD).

    Of course, the regulation has to also be living. Eg, at some point, maybe there’ll be a strong enough reason to allow another standard (by no means do I think USB-C will always make sense). And the regulation has to very carefully choose the standard.

    That way we get the benefits of standardization (from actually everyone using the same format), but we aren’t unreasonably crippling ourselves to do it.



  • CoderKat@lemm.eetoMemes@lemmy.mlWhy? Are we not doing enough?
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    11 months ago

    Lol, yesterday it felt like there was at least half a dozen posts about Firefox, mostly claiming that YouTube was slowing them down. Which seemed really bad at first, till I dug into it and saw it was probably an unintended bug with ad handling.

    And why were there so many posts? Who wants to see the same post more than once?


  • CoderKat@lemm.eetoMemes@lemmy.mlNWBTCW
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    11 months ago

    While I think the rich are one of the most influential sources of it, I’m not convinced they’re the only or even the majority. Like, of the rich stopped using bigotry to divide people, would people stop being bigoted? I don’t think so at all. I think there’s something wrong with humanity that makes it easy for bigotry to evolve even in the absence of power and perhaps worse, for people to want to be bigoted.



  • Heck, I’d say even give money to those big corps so long as they are being reasonable with the price and availability. Reasonable varies by person, of course. But for me, I’ll pay for any $70-90 game (the normal price for new games now in Canada), but stuff like Sims DLC or how the original Mass Effect only let you get DLC through some dumb BioWare credits are cases where I’d pirate no regrets even with my current income.

    After all, there won’t be AAA games if people don’t pay for them. I have (mostly) no qualms with big publishers pocketing a significant profit on those games if they get made well. Bigger problem I have is with games that get rushed to the point of impacting quality, but that’s something I see more for changing how you approach that individual title. Stuff like mistreating staff (crunch time) is a bit iffier. I still lean towards giving them my money, since nobody enters the game dev business without knowing it’ll involve crunch and I do want the devs to be rewarded for their hard work with a commercial success (cause that’s unfortunately just how success is measured in our capitalist society).






  • Persona is definitely one of those games that really hits you when it’s over. In part I think it’s cause it’s just so damn long. You spend a long time getting attached to characters and it being your daily activity. But also, the format of the games is just very relatable. Sure, it’s got fantasy elements, but the school and calendar format grounds the game into something more relatable. The game’s story is heavily focused on building up friendships.

    Plus that fantasy element plays a part. It’s what makes the game world something unachievable for the real you. You’ll never have the grand, world-saving adventures of the video game. You could make some friends and such, but you’ll never bond over saving the world or catching a killer or the likes. The end of games like Persona tend to make me think a lot about that.

    I’ve seen this called “post Harry Potter syndrome” or “post anime syndrome” before. It’s very common for a variety of works, but I think the recurring theme is usually that you invest a lot of time into a character driven work where building friendships and some kind of adventure is the key element.



  • Honestly, I found it hard to enjoy too, even though I finished the game. The game can be really fun, but it can also get a bit annoying to realize that you have missed something on a planet and if you did, it might take a boring amount of time to find what. The problem is that the save limitations means you basically have to waste a ton of time whenever you were wrong about something or mess up. The ship computer can hint at when a planet has more to see, but it’s not necessarily easy to figure out where to go, how to reach it, or if you’re supposed to do a different planet first to get a hint.

    Fuck Brittle Hollow. I almost quit the game with how much time that stupid planet wasted. A quick save/load function would have made the game massively more fun for me. Replaying stuff I’ve already done because the game has bleh checkpointing is just not fun.



  • Personally, I enjoy the problem solving. Debugging is fun once you’re good at it (and when there isn’t major time pressures).

    Professional software dev is also waaaaay more than just coding, too. And the more you do it, the less coding you’ll do. A junior dev might spend most of their time coding, but senior devs are spending a lot of time doing high level design, helping the juniors, and reviewing various kinds of things.


  • Jeez, where do you live?

    I’m in Canada and have never had to wait even remotely that long in any city I’ve been a pedestrian in. It’s certainly a poorly followed law in that I’ll regularly see people not stop even if they had tons of time, but the majority of drivers do stop. I don’t think I’ve ever waited more than maybe a minute. I’d usually have to wait longer at a light than I would at an uncontrolled intersection or no-intersection crosswalk.

    That said, the most annoying was in Saskatoon, where I went to university. There’s a road going up to the university where there’s a very long stretch with no controlled crosswalks until you get to the very end. I learned to just cross at the end (even if it meant needing to loop back) because crossing at an uncontrolled crosswalk in the middle was annoying. I would have often been on the top part of a T intersection and there were always parked cars, so being seen as trying to cross the road was the challenge there. But even then it usually wasn’t more than a minute and crossing from the other side was a lot easier because it was so much more obvious that you were waiting to cross. It was also a 2 lane road, but usually when one direction stops, drivers in the other lane figure it out.