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Joined 1 year ago
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Cake day: June 14th, 2023

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  • I love those silly scenes where someone has to take a dozen weapons out of various parts of their outfit before entering a room for a high stakes conversation.

    Also kind of love when villains get adopted into the protagonist’s group.

    And whenever there’s any kind of mini-universe/layered reality.

    Seconding the comment about closed loop time travel.

    Edit: also NONLINEAR STORYTELLING. I love that shit. Arranging plot points for symmetry and emotion or thematic resonance rather than just focusing on “what” happened.


  • I think many people in the U.S. do feel extremely shitty about it. People do care, people are upset, and many are protesting and talking and doing what they can to try to mitigate or heal or push back against the actions of their own governments in the ways that they can. I don’t know if you were around for the 2000s, but people protested then, too. It may not feel that way depending on what media you see or what people you know, but many people do strongly criticize their own government and feel awful about the way their tax dollars are used and the rhetoric that comes out of their leaders. I think most americans (offline anyway) do condemn war crimes, do feel icky about our own government’s involvement and motives, and are mourning the suffering on both sides of this conflict. If you’re seeing lots of disregard for human life around you, it might help to seek out some of the groups and voices and people who are feeling unsettled and are doing something. I know there are lots of donations happening and I’ve seen news about events mourning the dead and groups trying to help the people who are there. It might not be on every front page, but it is out there, if you look for it. The people loudly saying that death and suffering is justified for certain groups of people will try to make it seem like everybody feels that way. But in practice, that has never been true. Anyone with a heart hates this shit. So many people are trying to help. Don’t let propagandists convince you otherwise.









  • I want to play a sci fi horror game that’s got violence, terror and mysteries, but that doesn’t rely on quick reactions or precise timing to beat. I want the full experience of creeping around somewhere derelict and haunted, full of blood and physical plot devices and all the rest, solving puzzles and exploring, doing all the usual stuff, but without any time pressure whatsoever. I want the enemies to give me time to think. I think that if that was done right, in a clever enough way, it could make for a really strange and scary experience for being more deliberately paced. Maybe it’s a dimensional thing. Maybe the monsters exist in a different kind of time. Maybe they can only react to the player for some reason, or take turns. Or maybe the player can leave or hide or manipulate the way things occur, but always has go back to and solve the situation from some angle. I feel like the right person could come up with something really cool. I’m not that neurologically well suited to the kinds of games I like the most, so I just want somebody to invent me a very slow, scary, ridiculously dense game that’s got resident evil or dead space or soma vibes but relies on different combat mechanics somehow.