Ah, I see. So it’s the same mistake that Lemmy users make when thinking that Upvotes/Downvotes aren’t public.
It sounds like DMs on Mastodon are public, but are commonly mistaken to be private then?
Ah, I see. So it’s the same mistake that Lemmy users make when thinking that Upvotes/Downvotes aren’t public.
It sounds like DMs on Mastodon are public, but are commonly mistaken to be private then?
They’re called DMs not PMs
? Did you mean that the other way around? And if you did… forgive me, I don’t really use Mastodon. I was never much of a twitter fan. I don’t really like how all of my likes are public (although I guess I have had to get used to that with Lemmy).
Hmmm it was even able to pull in private DMs.
Maybe private DMs on Mastadon aren’t as private as everyone thinks… that, or the open nature of Activity Pub is leaking them somehow?
Edit - From the article:
Even more shocking is the revelation that somehow, even private DMs from Mastodon were mirrored on their public site and searchable. How this is even possible is beyond me, as DM’s are ostensibly only between two parties, and the message itself was sent from two hackers.town users.
From what @delirious_owl@discuss.online mentioned below, it sounds like this shouldn’t be very shocking at all.
Not just the U.S.
Avalanche Studios has their headquarters in Sweden and they’re closing their studio in Canada (per this article).
Additionally, Phoenix Labs (Dauntless & Fae Farm) is a Canadian game developer and they just let go of a significant number of developers and cancelled all future projects (about 3 weeks ago):
https://www.pcgamer.com/gaming-industry/dauntless-developer-phoenix-labs-lays-off-employees-and-cancels-in-development-projects-says-its-the-last-resort-to-ensure-phoenix-labs-can-survive/
While Microsoft was the one shutting down multiple Game Developers last month, those studios are also based all over:
Tango Gameworks - Japan
Alpha Dog Games - Canada
Arkane Studios - (Headquarters in France, but shutting down their Studio in the U.S.)
Roundhouse Studios - U.S.
Edit: formatting
How many game studios is that within a 2 month period?!
Well… good thing I’ve been buying what I can through GOG… but this is terrible news, especially with the way Microsoft has been shutting down gaming studios recently.
Edit: meh, this just sounds like clickbait:
- The leak comes from an unknown and unreliable source in the gaming industry.
- Microsoft’s acquisition of Activision Blizzard faced regulatory challenges, making the merger with Valve unlikely.
Can you provide some context for this? Which petition is this about?
@sugar_in_your_tea@sh.itjust.works proposed this theory the other day, and I think it makes a lot of sense. A lot of journalists are feeling threatened by the onslaught of LLMs so I would expect to see a lot more news attempting to shine a negative light on LLMs in any way possible.
There’s a place for AI in NPCs but developers will have to know how to implement it correctly or it will be a disaster.
LLMs can be trained on specific characters and backstories, or even “types” of characters. If they are trained correctly they will stay in character as well as be reactive in more ways than any scripted character could ever do. But if the Devs are lazy and just hook it up to ChatGPT with a simple prompt telling it to “pretend” to be some character, then it’s going to be terrible like you say.
Now, this won’t work very well for games where you’re trying to tell a story like Baldur’s Gate… instead this is better for more open world games where the player is interacting with random characters that don’t need to follow specific scripts.
Even then it won’t be everything. Just because an LLM can say something “in-character” doesn’t mean it will line up with its in-game actions. So additional work will need to be made to help tie actions to the proper kind of responses.
If a studio is able to do it right, this has game changing potential… but I’m sure we’ll see a lot of rushed work done before anyone pulls it off well.
That makes sense, but I haven’t seen any official announcement from Steam saying that they did this. Only speculation from random people. Any documentation I can find just seems to point to this being a decision that’s made by the company releasing the game (or in this case Sony as the publisher).
Besides, only a few hours ago 3 new countries were added to the restricted list: https://steamdb.info/sub/137730/history/?changeid=23492083
I doubt that Steam is still trying to block additional countries given that Sony has already announced that the PSN account requirement is being withdrawn.
Steam doesn’t control the region locks.
The publisher (Sony) is the one that makes changes to their store page which affects where it can be sold.
Most of their Devs quit because they didn’t want to work on it: https://www.pcgamer.com/report-most-of-arkane-austins-prey-veterans-quit-during-redfalls-development-and-the-ones-that-stayed-hoped-microsoft-would-cancel-it/
Looks like someone setup a petition for Spitz to get rehired. https://www.change.org/p/re-hire-the-legendary-community-manager-general-spitz
Better/additional info here: https://www.gamesradar.com/games/third-person-shooter/helldivers-2-community-manager-seemingly-fired-after-encouraging-negative-reviews-over-now-canceled-psn-mandate-i-knew-i-was-taking-a-risk-with-what-i-said/
Spitz:
“Generally it’s not a good idea to tell people to refund and leave negative reviews when you’re a community manager. TIL,” Spitz said. “I appreciate all the support and I appreciate even more that everyone can play the game again without restrictions. I knew I was taking a risk with what I said about refunding and changing reviews. I stand by it. It was my job to represent the community, that’s what I did.”
They added: “I wanted to work for Arrowhead because they’re my all-time favorite studio. I got that chance. I’m thankful for that opportunity. I’d happily continue working for them if I had the choice, but that isn’t up to me or anyone else in here. I can walk away happy and I don’t want anyone causing trouble on my behalf, especially not to people I still have a lot of care and respect for.”
This definitely sounds like Sony wanted them out and Arrowhead wanted them to stay.
Games made by the studios being closed:
Blade (Marvel game (not?) in development)
Redfall
Deathloop
Prey
Prey Digital Deluxe
Prey Mooncrash
Dishonered
Dishonered 2
Dishonered Death of the Outsider
Dishonered Dunwall City Trials
Dishonered The Knife Of Dunwall
Dishonered The Brigmore Witches
Dishonered Void Walker’s Arsenal
Arx Fatalis
Hi-Fi Rush
Ghostwire Tokyo
The Evil Within
The Evil Within 2
Wraithborne (iOS, Android)
MonstroCity: Rampage (iOS, Android)
Ninja Golf (iOS, Android)
Mighty DOOM (iOS, Android)
I tried it once… almost got locked out, but luckily still had a session logged in somewhere. Lemmy dID not handle 2FA well a few months ago… hopefully it has changed since then. I like to enable it where I can.
Hmmm I’m not seeing any performance issues with Voyager on that post.
I’ve been running into this more and more recently and it can be frustrating.
Usually I’m looking for some specific piece of info that I received in response to a comment I made, or something I commented on. However if the post was removed for whatever reason I can only view my comment, but no context.
So it seems like the comment itself is still there, so I’m assuming other comments are still there, just only visible for the users that made them. It would be great if this was changed as OP is requesting.
I’m guessing you’re not a 90s kid…
What @delirious_owl@discuss.online seemed to be implying is that direct messages on Mastodon should be considered “public” rather than “private”.
I’m assuming that’s along the same lines of how Lemmy users generally think that their upvotes/downvotes are private when in reality, if you know how to look for them, you can see them.