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Joined 1 year ago
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Cake day: June 13th, 2023

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  • For me it was playing Life is Strange for the first time. I bought it because it had been listed on Steam as “Overwhelmingly Positive” for ages, and at the time I was really enjoying the story-based games that companies like Telltale were producing. So, knowing nothing about the game, I picked it up and started playing it.

    The first act was slow. What I didn’t realize at the time was that the writers were establishing Arcadia Bay, a city in the Pacific Northwest, as a character. All the people in it needed to be recognizable, so it took time for them to teach the player about who they were, what mattered to them, how they fit in to the city, and what their flaws were. I actually stopped playing for a while after the first act. But, luckily, I picked it back up over the holiday season.

    I still remember playing it in my living room. I was so thoroughly absorbed into the story that when something tense happened in the second act and I couldn’t stop it the way I normally could, I was literally crushing the controller as if I could make things work by pulling the triggers harder.

    I am decidedly not the demographic that Life is Strange was written to appeal to, but they did such a good job writing a compelling story that it didn’t matter. I got sucked in, the characters became important to me, and I could not. put. it. down. I played straight through a night until I finished it.

    (If you’ve played it and you’re wondering, I chose the town the first time I played it.)

    I’ll never forget that game. I’ll also never forget the communities that spawned around it. I read the accounts of people who had just played it for the first time for about a year because it helped me relive the experience I had when I played it. It was incredible.












  • RotaryKeyboard@lemmy.ninjatoLemmy@lemmy.mlWhat does Lemmy lack?
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    1 year ago

    As a site admin, I really wish it was easier to modify the content on the front page. We’ve had some interesting ideas over here, like linking to some simple online games and posting high scores for the site, or maybe just adding some analytics boxes to the site. But for us that’s difficult.

    A lot of our ideas come from a shared experience in BBSes from the 90s, where they had game doors, ascii art, and other fun site-specific elements. Technology has changed, but there are modern equivalents to all of those things that we wish we could implement.







  • However, I’m surprised to still see my posts there. I would have thought you deleting them on your instance would propagate out to my instance.

    Well, I purged them from the database. Maybe if I had removed the post instead of purging, that would have propagated. Right now the posts don’t exist in our database at all.

    But I bet the more likely scenario is that once a post gets propagated, it persists forever on the instance it gets propagated to unless someone purges it there.


  • Assuming I am correct, this could end up being a bit of a problem. That means, users on my instance could go about spamming the fediverse, and I would never see reports of their activity unless they are spamming communities on my instance. The only way I have to know that they’re being bad users is if I notice we get defederated, if an admin of another instance specifically reaches out to me, if another user on my instance reports them, or if I manually monitor my users.

    This is actually consistent with something that happened to us in the early days of lemmy.ninja. We had a few thousand bot accounts get created on our site. Some other sites defederated from us, but it took us weeks to notice that this happened. One of them happened to be a Mastodon instance, and that person indicated a ban reason that indicated that a user was an edgelord. Well, this was back in the beginning of our site, so we knew all of our users personally. If we had not been really on top of things and really plugged in to what was happening across a lot of the Lemmy instances, we would never have known that the bot users interacted with anyone. We still don’t know how many posts or comments they made before we deleted them all.