This is basically the plot of Breaking Bad.
This is basically the plot of Breaking Bad.
Chrono Trigger. It’s basically the evolutionary peak of the NES-era console RPG. Every aspect, including the story, art, game mechanics, and music, are best-in-class, with no obvious room for improvement given the technical constraints of the time.
Ultima Underworld
It came out before Doom, had full isometric 3D environments including looking up and down, and contained immersive sim and RPG elements. All the ingredients of a modern first person action RPG… in 1992.
Maybe he wanted to build Deepsea Challenger II, III, and IV simultaneously, and it took longer than expected.
It’s worth mentioning the Interactive Fiction Archive, a massive catalogue of hobbyist-created text games, many based on free text game engines like TADS.
I think it’s the other way round. AI writes, the human editor touches things up a little, and together they poop out hundreds of low effort articles a week.
I would like remakes of some 90s PC games whose various design quirks make them hard to get into these days.
Two RPGs from that era stand out to me: Dark Sun: Shattered Lands and Ultima VII. Both have world-building and immersive sim elements that still feel very modern, but have dated graphics and bad interfaces (and, for Ultima VII, a truly terrible battle system).
Went back and checked: Walter was 50 at the start of the series. The series spanned two years of in-universe time, and he died at 52.
Anyway, the point stands. Cooking meth is a valid shared interest for an older man and a younger man to bond over.