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Perfect! :D
Perfect! :D
If I weren’t lazy I’d make a “I’m literally the guy in the photo” meme about this.
I usually am pleasant, though. I would feel much less human if I just demanded things!
Very cool! I’m looking forward to it, but it also seems like the first expac that I might not want to enable for every playthrough, which is interesting—I wonder if we’ll see more of these themed packs going forward.
I did as a kid, but my tinnitus covers it up now.
From the link:
Prismic is still early in development and not yet in a usable state. Most of the features described below are planned but not yet or only partially implemented.
I don’t think it looks like anything, yet.
It goes without saying, but don’t commit crime, and certainly learn from your mistakes if you do.
Bootlicker!
This is the first I’ve heard of Jumplight Odyssey. It looks potentially cool, but $30 for an early access title is a big ask in a year completely saturated with banger games, and based on the reviews it seems to need a bit more time before it is really ready. I’m not surprised, then, that it didn’t do as well as they hoped: if they hadn’t just announced that they’re stopping development, I would have put it on my wishlist to come back to in a year or two when it’s feature-complete, and when hopefully I’m not in the middle of so many other games already. If that’s a typical response, they probably didn’t get many sales.
In the initial phase, the official fix (just purge your cache and redownload the filter lists to get the latest ones) didn’t work for me, but the second revision of a filter someone posted to Lemmy did. It had the side effect of making it impossible to scroll down on video pages, but it’s not like the comments on Youtube are super valuable most of the time anyway.
After a week or so I deleted that one to see how the official filters were doing, and it turned out they worked great and I haven’t had an issue since.
Mostly SMS, but I have one friend who uses Whatsapp. I have Signal installed but wasn’t able to convince anyone else to switch.
I would ask if I’m getting royalties from this episode, and if the answer was no I would walk out.
What’s the story behind this domain? I checked to see if maybe someone had made one for every Minecraft version, but no, 1.8.9 is singled out for some reason. Edit: Okay 1.7.10 also exists, I’m guessing some others do too. 1.6.4 doesn’t, that was the first one I checked.
I always get this backwards ^^;;
I count 7 at least.
ditto, sawk, vulpix, feebas, onyx, ekans, metapod
It’s worth noting, I think, that the definition of shovelware has slipped somewhat since it was coined like thirty years ago, and I think this is leading to you and niisyth talking past each other. Shovel Knight for Switch was maybe shovelware by the original definition, which was “shovel a bunch of old software onto a CD and resell it,” but by the Wii era people were using it to refer to software that is just bad, but exists to trick people into buying it by promising to be more full-featured than it actually is. The Wii had so many titles like this that it seemed like they were “shoveling” shit directly onto store shelves and calling it games. In this new definition, it refers to titles like My Horse and Me or Imagine Party Babyz. So if they are thinking of the newer usage, it sounds like you’re insulting Shovel Knight’s quality as a game.
The traditional answer to this is to just not let players cast spells that would be costly to implement, in the same way that we can’t currently cast Reincarnate or Magic Jar. There are still high level combat spells to look forward to, like Meteor Swarm.
Why would I have my watch history turned off? I assumed that Google knows what I watched whether or not I tell them to keep that info available for me.
I’m mostly just surprised that I’ve seen people say AC6 is more accessible than previous ACs when it’s probably the hardest AC game since Last Raven. The chapter 1 boss is as hard as the final boss of Verdict Day.
Of course, I said the same thing about Elden Ring; my friend was trying to convince our other friends that it was more approachable than Dark Souls, and I was like “The first story boss has higher moveset complexity than Nameless King phase 2!” I think in the end most people still found it more approachable, which I don’t really understand because I think it was way harder than the non-DLC parts of DS3, so maybe I’m just looking at these games wrong/weird.
Okay the image is messy but the snake coiling around the scales is actually a sick concept.