Rimworld.
It’s kind of funny because I bounced off the game hard the first two times I played it. What really did it for me was the Ideology DLC, gave it a shot on a whim and the amount of structure it gave me for RPing colonies was exactly what I was missing.
Hundreds upon hundreds of hours in now, and it is the game I keep coming back to. Not to mention one of the biggest modding communities I have ever seen in a video game. The only video game subscriptions I maintain currently are to a few Rimworld modders whose work I really enjoy. When I am not playing it, I am working on ideas of themed mod packs to put into it.
Dyson Sphere Program is a close second, it’s my favourite factory-builder. It is still in early access but is a VERY polished experience already. Amazing dev communication too.
I actually can’t play with ideology because it feels too rigid and gamey
RimWorld.
Yes, I am a degenerate.
Removed by mod
I have a bunch of mods that allow me to automate garbage separation. Weapons go one way, clothes go the other way, and the bodies are processed into meat and organs accordingly.
It isn’t a RimWorld build until people around you ask “what the fuck is wrong with you?”
I hit a wall with Rimworld. I’ve gotten into a slog where I’m doing the same thing every day and can’t seem to progress any further. At a loss at what to do next.
Throw something at the colony Sim City style?
As in difficulty spike or out of ideas?
Difficulty spike. Like my drones aren’t self sustaining well enough, and i don’t know how to fix it.
Melee is OP if you weren’t aware. Put heavy armor and a helmet on a melee specialist and laugh in the face of danger. Alternatively if you prefer killbox combat and you can get a grenade, build 1 pillar or wall with a surrounding roof, throw some rocks under the roof and when enemies shelter beside rocks blow up the pillar, roof collapse -OP The more villagers you have, the larger the raids. You can have up to 6 villagers without moving up to medium raids. Wealth management is also something to consider, sell/give valuables and unused statues to ally with surrounding villages. This also lowers your chance of getting raided. Finally if Mechs are causing you problems, buy or make emp weapons, they are stupid weak to them. Hope some of that helps.
Thanks for the tips. I was trying to treat this more like an x4 colony sim than it is I think.
Dwarf Fortress is beautiful.
This is my answer. Donated to Toady1 a couple times, then bought it on steam.
Same here, donated to Toady and played for years before moving to masterwork DF, and years there too. Once the keyboard only mode is added to the steam version I’m sure I’ll be playing for years there too!
Vampire Survivors on the steam deck.
This shit is so addictive. Also available in android https://play.google.com/store/apps/details?id=com.poncle.vampiresurvivors
Kerbal Space Program
For a hot month at a time, The Sims, then never again for the rest of the year
Factorio
The factory must grow…
I’m in the middle of my first AB playthrough. I’m currently trying to figure out yellow science and it’s like like I’m living in a dream world trying to juggle all these fluids. I almost need to start over I’ve got such a crazy spaghetti mess with all these fluids and minerals
This game is so good, and the mods make it even better
Factorio. The factory must grow. Started on my Switch until I could no longer save games, then migrated to laptop. Because the Factory. Must. Grow.
Never in my life have I been so hooked on a game.
For fans of Factorio I highly recommend Dyson Sphere Program. It’s a beautiful factory building game. It’s been in early access for a while now but can already be played like a finished game. There is a combat system coming but that will be totally optional. The only downside is that it’s far more demanding than Factorio when it comes to CPU, especially in the late stages of the game as your factory grows.
If someone else didn’t say it I was gonna recommend DSP. It’s galactic scale Factorio in space and 3D. If Factorio automation and interstellar logistics sound fun then get this game.
For late game do e of the hardcore players take ticks per second and such into consideration so there is a sort of meta think to the game with that regard. You can still just slap automation chains together and get the job done tho. I was getting 15 fps at end game with a RTX 3060 lol.
Factorio also has the Space Exploration mod, but that’s more if you hate yourself and needed a way to fill thousands of hours
Not gonna lie some of the expansion mods I’ve seen scare me. I do wanna get back to Factorio if this DSP kick ever finishes though.
It is demanding but the devs seem very dedicated to optimization. I have never read a dev blog post entirely about CPU optimization that sounded so excited about it. For an early access game, it really is super polished.
I haven’t tried scaling to super late game production levels, but you can easily finish the non-repeatable techs before noticing any performance hitches.
Have you tried Mindustry? It’s supposed to be like factorio and it is open source.
What’s your favourite game set up? I just finished the vanilla set up with enemies.
Honestly if you don’t know where to start just play the bog standard free play with default settings. Maybe increase mineral deposit richness a bit if you’re just starting out.
If you want to make your life a little easier look for a starting map with lots of trees and deposits close together but not overlapping.
On my 3rd playthrough of Fallout: New Vegas
It just keeps on giving. I had so many playthroughs on my old Xbox before getting into the PC modding in college.
Thankfully, this will run on basically anything now, so I have all the nice stutter fixes and unofficial performance patches on my laptop. Beats the hell out of restarting the game on console every time it crashed.
I heard good things about the New California story mod and recently set that up, so I’m pretty stoked.
Haven’t played around with Fallout 3’s mod scene as much but I’d guess they may have some story mods that might be worth looking into as well.
It just keeps on giving. I had so many playthroughs on my old Xbox before getting into the PC modding in college.
Thankfully, this will run on basically anything now, so I have all the nice stutter fixes and unofficial performance patches on my laptop lol beats the hell out of restarting the game on console every time it crashed.
I heard good things about the New California story mod and recently set that up, so I’m pretty stoked.
Haven’t played around with Fallout 3’s mod scene as much but I’d guess they may have some story mods that might be worth looking into as well.
Deep Rock
Rock and stone!
For KARL!
Rollercoaster Tycoon / OpenRCT2
Transport Tycoon Deluxe / OpenTTD
While they do now have multiplayer modes thanks to their corresponding open source projects, I still think the spirit of these games is firmly in the single player pc game category. Best of all they’re both free and available on any OS!
OoenTTD is amazing
Those plus Tropico. The first one. Scratches the same itch as RCT for me.
Ive heard good things about Tropico but have never actually played it. I really need to get on that!
The Binding of Isaac. It is too addictive
I understand that this game is popular and has a significant fanbase. However, I’ve never played it. Could you share the features that drew you into playing this game? I’d like to enjoy it, but simply watching the gameplay didn’t suffice to persuade me.
The random generated dungeons and amount of different items do it for me. The game might have a steep learning curve initially though until you figure out the core mechanics
Skyrim, Fallout 4 and Might & Magic VIII
I’m flabbergasted we’re getting no metroidvania love in here so I’ll list my two favorites: Hollow Knight and Blasphemous. Both with sequels coming out this year which I’m so excited about!
Cyberpunk2077 at the moment. Got more than 250 hours on it. Before that I played Dishonored a lot and that before the very first Deus Ex. The story was just incredible and IMHO still is one of the best in video game history.